Production process 3
For the final blog of this course, I would like to thank my group members Dereck and Will, both of whom created great sound work. In the last few days we worked on the video in the relay (Will added the sounds and passed them to me, I added mine and passed them to Dereck) and finally Dereck did the final mix of the video.
Today I need to add the new sounds Dereck made to the unity project, package the project files, and build the game.
I split the audio file that Dereck gave me into three parts, the first part is an ambient sound that is triggered along with the boot animation. I need to add a sound trigger code underneath the boot animation.


The second part is a current sound after the boot-up. This code is the same as the one used previously to add the ambient sound of the computer cooling fan.


The third part is the ambient sound of the game interface. Make it trigger when hitting the start button and play it until the end.


This concludes all the work on unity.