Project 2 – New progress

The game design students gave me some videos of the new progress. Because our game mechanics are different from the previous games I tested, the final effect will be a little different. In terms of sound elements, because the ball is rolling, a linear sound, like plucking a string, needs to add.

https://vimeo.com/776691948
Plucking string

Traditional Chinese music follows the Wǔshēng 五聲, “five musical tones (of the pentatonic scale)”: gōng 宮, shāng 商, jué 角, zhǐ 徵, and yǔ 羽—equivalent to do, re, mi, sol, and la in western Solfège.

Use regular syllables for common actions (e.g., turning the picture, rolling the ball) and some unique syllables for actions that are triggered less frequently (e.g., the ball falling at the beginning, the ball failing, and getting a win). On the Qin, for example, Do, Re, Mi, Sol, and La under the open strings are the regular syllables, while the high notes with hollow inspiration played by the left hand touching the strings and the right-hand plucking are the unique syllables.

There are 24 levels in total, each requiring at least two instruments to match. The search for instruments will continue afterwards, niche Chinese instruments and unique timbres.